Prototyping
Prototyping is the process of taking all your ideas about a game and deconstructing them until you are left with simple game mechanic pieces and simple ideas. Testing those pieces and focusing directly on that one gameplay mechanic to see if it works or if it is fun is what prototyping is about. This helps you to save time and money on ideas or mechanics that don’t work, and lets you showcase each aspect of the game you are trying to make. Prototyping is always necessary no matter how big or small your game is, it helps you concentrate on one area of your game until it is ready to be implemented into the game or other mechanics. Without prototyping, you might have a game that doesn’t work or isn’t fun to play because you didn’t prototype that part of the game.
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